cannedtuna@lemmy.world to memes@lemmy.worldEnglish · 7 days agoAnd then never using consumables, because what if you need them later?lemmy.worldimagemessage-square88fedilinkarrow-up1899arrow-down17
arrow-up1892arrow-down1imageAnd then never using consumables, because what if you need them later?lemmy.worldcannedtuna@lemmy.world to memes@lemmy.worldEnglish · 7 days agomessage-square88fedilink
minus-squareAnimalsDream@slrpnk.netlinkfedilinkEnglisharrow-up2·6 days agoWell now I’m not sure. But it’s something I’ve done in both Skyrim and Fallout New Vegas, and I’m pretty sure when I load the save files, my adjusted carry weight is still there.
minus-squaretetris11@feddit.uklinkfedilinkEnglisharrow-up1·6 days agoHmm makes sense actually – I guess if it’s a player stat that gets modified then it’s saved, but if it’s a world mod then that would be reset
Well now I’m not sure. But it’s something I’ve done in both Skyrim and Fallout New Vegas, and I’m pretty sure when I load the save files, my adjusted carry weight is still there.
Hmm makes sense actually – I guess if it’s a player stat that gets modified then it’s saved, but if it’s a world mod then that would be reset