• mohab@piefed.social
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    7 days ago

    Man, I wish this was a proper action game with combos, juggling and stuff and it didn’t play more or less like a martial arts soulslike.

    • graynk@discuss.tchncs.de
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      7 days ago

      I actually like that I have to be a bit careful, as you can’t just tank a bunch of hits and you’re a bit slow. Soulslike is a close comparison, I guess. My main annoyance is that I can’t seem to get the parry timing, even though the devs said they are pretty generous - it just feels wrong no matter when I try to parry, and when it does work there’s almost no visual/audial feedback, I notice that I managed to parry only because my stamina bar is refilled.