• Dingo_Kidneys@lemmy.today
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    2 days ago

    We finally found him! John Openworld! The core reason why game devs keep making every game into an open world!

    I have a question I always wanted to ask. Is it more important for the world to be deep or wide? More side content or more to navigate?

    • Programmer Belch@lemmy.dbzer0.com
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      1 day ago

      I do prefer content to be distributed in central hubs with fast transportation between them. I don’t like fast travel, I want to be the one moving. I want to play the first spiderman game because of that.

      If you want a deep world, you should use the dark souls formula using branching paths with a defined beginning and ending.

      Open world is for 3 good missions in each central location and 100 fetch quest I will not do

        • Programmer Belch@lemmy.dbzer0.com
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          18 hours ago

          Haven’t played any of them yet but I would like to. It would depend on what you can do in those areas. If it is like for example assassins creed without traversal between cities I would enjoy it.

            • Programmer Belch@lemmy.dbzer0.com
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              3 hours ago

              I didn’t, my pending games list is extensive and you are matching every one. Currently I am playing Nier Automata, after that I will play Mirror’s Edge because I understand it is a relatively short game