The relevant section is blunt. “The Software is licensed to you, not sold,” the EULA states. “You are granted a limited, non-exclusive, non-transferable, and personal license to play or use the Software for your private, non-commercial use on the system or device it was intended for.”
The terms also restrict renting, modifying, or obtaining games through unauthorised means. Nothing in there is new, technically. Sony’s EULA has always said this. The timing is what makes it land differently right now.


It says “limited” but does not define what limited is, so you legally paid for nothing guaranteed. You just give them money but they are obligated to give you nothing.
Not that this gives them a pass, but just to clarify the term: “limited” means you’re only allowed to use the software in the specific ways described by the EULA. The whole purpose of the EULA is to define exactly what “limited” means. In contrast, “unlimited use” would indicate that you’re allowed to use the software however you want unless specifically forbidden by the EULA.
“Limited” does not mean that they can just make up whatever they want later and say “well that’s what we meant when we said limited.” The EULA describes the agreement you make, and both parties are bound to exactly what is described in that EULA.
They can decide to change the EULA later and technically you are free to choose whether you want to accept those new terms, but the nasty part is that they can revoke your current license if you decide not to accept their new EULA and you’re just out of luck because you don’t actually own a copy.
TL;DR it’s a shitty deal either way, but I think it’s important to be accurate. They do define what “limited” means or it wouldn’t be a valid license agreement. That does not imply that the EULA is a good one.