A game where you’re conscripted into an army for an authoritarian regime and sent to commit atrocities against innocent people on their behalf. You can play through the game normally, following orders and getting an ending of some kind.
Or, you can go AWOL, betray your country, and organize a resistance. This option will not be advertised or indicated by the game in any way; it’s available only to those who dare try to go against the game.
That’s a great idea. Reminds me of what Spec Ops: The Line was going for in a very small way. The game has a specific narrative that you can’t diverge from like usual, and that’s also part of the point, but you do have a couple moments where you can get creative about completing the “orders” the game is tacitly giving you.
In game design terms, there are moments where you have more gameplay affordances than you might realise.
Conscripted
A game where you’re conscripted into an army for an authoritarian regime and sent to commit atrocities against innocent people on their behalf. You can play through the game normally, following orders and getting an ending of some kind.
Or, you can go AWOL, betray your country, and organize a resistance. This option will not be advertised or indicated by the game in any way; it’s available only to those who dare try to go against the game.
Open world ? This is fucking awesome idea
reminds me of not for broadcast.
That’s a great idea. Reminds me of what Spec Ops: The Line was going for in a very small way. The game has a specific narrative that you can’t diverge from like usual, and that’s also part of the point, but you do have a couple moments where you can get creative about completing the “orders” the game is tacitly giving you.
In game design terms, there are moments where you have more gameplay affordances than you might realise.
Fun if one could choose the time period too, see how differently things play out with modern tech vs WWII.