PonyOfWar@pawb.social to Steam Hardware@sopuli.xyz · 12 hours agoYou can now sign up for the Steam Frame lottery - 256GB model 1049€, 1TB 1279€pinstore.steampowered.comexternal-linkmessage-square54fedilinkarrow-up1145arrow-down11cross-posted to: steamdeck@sopuli.xyzlinux@programming.dev
arrow-up1144arrow-down1external-linkYou can now sign up for the Steam Frame lottery - 256GB model 1049€, 1TB 1279€pinstore.steampowered.comPonyOfWar@pawb.social to Steam Hardware@sopuli.xyz · 12 hours agomessage-square54fedilinkcross-posted to: steamdeck@sopuli.xyzlinux@programming.dev
minus-squareElectroLisa@piefed.blahaj.zonelinkfedilinkEnglisharrow-up1·4 hours agoAs of today on Linux SteamVR: desktop preview does not work on Wayland DEs dropped frames cause reprojection errors causing visual stutters dropped frames cause “vsync_to_photon” timing errors thus causing input lag/drunken vision exiting any VR game crashes SteamVR Dashboard and sometimes desktop Steam UI too SteamVR sometimes launches legacy UI with missing features SteamVR frequently fails to launch SteamVR does a partial “silent launch” - no desktop confirmation of VR running, but you see image inside of a headset SteamVR can’t automatically switch audio device to headset speakers, nor supports audio mirroring Issues which don’t apply to Steam Frame but are still technically issues on legacy “Linux supported” headsets: Base Station power management does not work (Vive 1.0/Index 2.0) Room preview/cameras do not work Volume buttons do not work (HTC Vive Pro) And probably many more issues I’m missing
minus-squareKyrias@lemmy.calinkfedilinkarrow-up1arrow-down1·3 hours agoOof. That’s a pretty big no from me, dawg.
As of today on Linux SteamVR:
Issues which don’t apply to Steam Frame but are still technically issues on legacy “Linux supported” headsets:
And probably many more issues I’m missing
Oof. That’s a pretty big no from me, dawg.