What grinds my gears is when a game ends up not what you expected. One of the only games I returned was Doom Eternal, I bought it and hated it and this is from someone who’s played all the doom games and even made maps for fun. I got it again for a dollar off of humble bundle and I will probably never play it.
Same goes for The Outer Worlds. I was excited about it. The whole epic launcher thing saved me the full price. Got it years later with all the dlc for $1. Played it and found it to not be as fun as I thought it was going to be.
I generally don’t think F2P games are a very good deal for the player, regardless of the form that the monetization takes.
I’d just rather just pay up front and then have a good experience.
It really depends. There are great examples like DOTA2 and Path of Exile, and miserable examples, like every crappy gacha game.
Riot is kinda in the middle for me. Shame they nuked 2XKO after not telling anyone about it or catering to the people they neglected to tell about it.
What grinds my gears is when a game ends up not what you expected. One of the only games I returned was Doom Eternal, I bought it and hated it and this is from someone who’s played all the doom games and even made maps for fun. I got it again for a dollar off of humble bundle and I will probably never play it.
Same goes for The Outer Worlds. I was excited about it. The whole epic launcher thing saved me the full price. Got it years later with all the dlc for $1. Played it and found it to not be as fun as I thought it was going to be.
because that f2p game, would cost u more money than buying the game upfront
i spend like 80-90 dollar on dota2 cosmetic, plus 2 battlepasses and its levels
Me too, but clearly there’s a huge part of the market that would rather put up with ads than go with an alternative