In all seriousness, I am not actually doing that. I already have my Frame, and while I have noticed some little downsides so far (just like with any piece of technology), they are mostly software issues that should be able to be addressed with an update. I think most users will be happy with the product.

    • F04118F@feddit.nl
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      12 hours ago

      Facebook released an AI product that you can give access to all your sensitive data and accounts (ID, bank account, mail, credit card, etc) and the only useful things it can do is communicate with “specific partner companies” (probably just an API) and “cancel unused subscriptions”.

      It also desperately wants to take over your hobbies in so far as they happen online, and builds up a detailed profile of your friends and you shopping preferences.

      And for some reason, journalists that write all this put extremely positive titles on their articles (“I was blown away”) 🤷‍♂️

    • Player2@sopuli.xyz
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      17 hours ago

      Facebook/Meta makes the Quest line of VR headsets, a competitor to the Steam Frame

  • tacosanonymous@lemmy.blahaj.zone
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    19 hours ago

    As long as they used lessons from Index and others, I’d be shocked if it wasn’t amazing.

    Their hardware game has been really good, imo.

    • sbird@retrofed.com
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      14 hours ago

      Honestly the actual hardware is very competent for the price, and a lot of the technologies Valve is showing off (foveated streaming, Windows PC games on ARM Linux VR, etc.) are awesome!

      It’s more how people are comparing the price to the heavily subsidised Meta doodad that is less open, has similar or worse specs (especially when it comes to streaming it seems), and is owned by Meta (selling your eyeballs to advertisers is not something I would like to do personally)

      • SatyrSack@quokk.auOP
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        8 hours ago

        selling your eyeballs to advertisers is not something I would like to do personally

        Even worse is the fact that your cameras are being sold to advertisers. Meaning that anything the Quest cameras see (the room you are in, any other individuals in the room, etc.) is going to be sent off to who-knows-where.