The creator of one of the most popular Total War: Warhammer III mods ever has deliberately corrupted it so that it will no longer work with “unauthorized reuploads,” amid a row over the rights and wrongs of AI-generated modifications.

  • terabyterex@lemmy.world
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    16
    ·
    2 days ago

    nope. this is the tale as ols as time, modder is an emotionally unstable twat that through a fit because he is not in control of the world.

      • terabyterex@lemmy.world
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        3
        ·
        edit-2
        2 days ago

        yes i did

        Recently, people have used AI to release sub mods of SFO: Grimhammer III that work with updated versions of the main, Creative Assembly-developed video game, without asking permission. In response, Venris corrupted their own mod so that it stops working with these uploads, and threatened to make SFO: Grimhammer III private.

        there were mods that used his mod and dudnt affect him in any way

        • Pratai@piefed.ca
          link
          fedilink
          English
          arrow-up
          9
          arrow-down
          2
          ·
          edit-2
          2 days ago

          It does effect him when they use shit AI and fuck it up- as people will blame him because his fucking name is all over it.

          I’ll tell you what, give me some shit you created. Just, let me have it do so with whatever I please. And I promise if it’s bad, it’ll point directly to you.

          That sound cool?

          • 9bananas@feddit.org
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            1
            ·
            1 day ago

            in all honesty: this is an error reporting problem.

            way too many games with modding support have piss-poor error reporting that makes it insanely difficult for inexperienced users to figure out what exactly went wrong, so they blame the first mod that the log shows…which is usually some framework or other large mod, since those, by their very nature, come up a LOT in the logs.

            this exact problem is decades old and has fuckall to do with AI, and everything to do with devs of (officially) moddable games not providing proper troubleshooting methods to their userbase.