Yeah, I don’t really remember it but I know they were not helpful at all.
I’ve seen Linux gaming evolve from having nearly zero games, through the Loki ports giving us some hope, to Steam games basically working nearly seamlessly by using Wine/Proton as an impedance layer.
Valve always treated me well as a customer, but most importantly contributed back to the community.
These idiots now present themselves with a slop coded piece of junk and say “Look how fast this thing starts!”
I would slap them silly with a wet handdock if I could.
I never heard about that. Was it due to moving the games to their own storefront that had no Linux support? Or straight up removed it with no sensible explanation? Got any specific games in mind?
They were purchasing studios and removing Linux clients from games that already had native clients
Yeah, I don’t really remember it but I know they were not helpful at all.
I’ve seen Linux gaming evolve from having nearly zero games, through the Loki ports giving us some hope, to Steam games basically working nearly seamlessly by using Wine/Proton as an impedance layer.
Valve always treated me well as a customer, but most importantly contributed back to the community.
These idiots now present themselves with a slop coded piece of junk and say “Look how fast this thing starts!”
I would slap them silly with a wet handdock if I could.
I never heard about that. Was it due to moving the games to their own storefront that had no Linux support? Or straight up removed it with no sensible explanation? Got any specific games in mind?
Rocket League was one
I believe it was delisted on steam as well, but it still removed support for players at the time