IdleHirn@catodon.rocks to RPGMemes @ttrpg.networkDeutsch · 2 days agoShennaniganshel1.your-objectstorage.comimagemessage-square14fedilinkarrow-up174arrow-down11
arrow-up173arrow-down1imageShennaniganshel1.your-objectstorage.comIdleHirn@catodon.rocks to RPGMemes @ttrpg.networkDeutsch · 2 days agomessage-square14fedilink
minus-squareRhaedas@fedia.iolinkfedilinkarrow-up8·2 days agoThat would be the DM way to handle it. But if you look at how velocity and momentum is played around with so much in things that alter other parts of reality. Take for example when a speedster turns a bullet to fly a different direction.
That would be the DM way to handle it. But if you look at how velocity and momentum is played around with so much in things that alter other parts of reality. Take for example when a speedster turns a bullet to fly a different direction.