I worked there for a while. Any time there’d be a viral trend of some sort (like battle royales, nfts), they’d wait about a year then stary a multi year project to jump on the trend. We always knew it was too late to start but we didn’t have any say in it. I expect they’re probably working on some sort of ai games now that will be ready after the ai bubble pops
Do you think the original direction was deemed too much like Starfield? If this had just released as a competitor, it looked like it could have trounced it. I was so much more excited for this tech than what Starfield turned out to be.
There are videos with prototype demos from years ago. I think it had a big procedurally generated planet, and outer space with seamless transition between them like No Man’s Sky.
I think the last one I played from them was a cooperative effort with Nintendo, the Mario + Rabbids games. I only played the first, but did enjoy it; thought it was a solid tactics game. I wanted to play the latest Prince of Persia, the 2D one, but didn’t get around to it. Heard good things. But, that’s about it for me. I never was a huge fan of their games. They seem to often target mediocrity, with series like Assassin’s Creed and Far Cry having way too many entries, with too few bangers, and bargain prices to quickly follow.
The second one was such a disappointment. My son and I had hundreds of hours into the first one. He still plays the first one sometimes. We never got close to finishing the second.
Ubisoft is allergic to good decisions. At this point it’s been a good decade since the last time they made a game that i wanted to play.
Grow and Grow Up were cool.
That’s true but I think it’s been over a decade by now
I worked there for a while. Any time there’d be a viral trend of some sort (like battle royales, nfts), they’d wait about a year then stary a multi year project to jump on the trend. We always knew it was too late to start but we didn’t have any say in it. I expect they’re probably working on some sort of ai games now that will be ready after the ai bubble pops
Do you think the original direction was deemed too much like Starfield? If this had just released as a competitor, it looked like it could have trounced it. I was so much more excited for this tech than what Starfield turned out to be.
I never saw the work done on that game personally,it was a studio in a different continent and I didn’t know the franchise
There are videos with prototype demos from years ago. I think it had a big procedurally generated planet, and outer space with seamless transition between them like No Man’s Sky.
I think the last one I played from them was a cooperative effort with Nintendo, the Mario + Rabbids games. I only played the first, but did enjoy it; thought it was a solid tactics game. I wanted to play the latest Prince of Persia, the 2D one, but didn’t get around to it. Heard good things. But, that’s about it for me. I never was a huge fan of their games. They seem to often target mediocrity, with series like Assassin’s Creed and Far Cry having way too many entries, with too few bangers, and bargain prices to quickly follow.
The Metroidvania Prince of Persia (Lost Crown) is amazing, the rouge lite Prince of Persia is just okay.
And then the second Mario+Rabbids is another designed-by-committee, unfocused game that adds grinding and busywork to a game that never needed them.
They just have to make all their games converge toward the same mediocre model.
The second one was such a disappointment. My son and I had hundreds of hours into the first one. He still plays the first one sometimes. We never got close to finishing the second.
Actually you’re right I forgot about Mario + Rabbids which I played at my sister’s house 9 years and it seemed ok.