• PeculiarGoat@lemmy.world
    link
    fedilink
    English
    arrow-up
    48
    ·
    1 day ago

    The tag system has been so badly abused that you can’t do this without collateral damage though. It’s not fit for purpose. I have mixed feelings about Valve curating games… but I think they should absolutely curate the tags.

    • Soggy@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      24 hours ago

      Valve should have staff manually play through 144k games to make sure all the tags are accurate?

        • Soggy@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          21 hours ago

          What you’re asking for is not trivial. Just for the backlog, assuming a single scant hour per game, is 70 new full-time positions before getting into the organizational and administrative overhead. That’s the absolute bare minimum to load up and investigate a game and categorize it and it only works for things that are clearly defined from the very beginning. Realistically there’s no way they can sift through all the assets and code in that time for, as an example, signs of AI use even if they had full access to the developer’s work files. What you’re asking for is more like a full week audit on average.

          • PeculiarGoat@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            arrow-down
            1
            ·
            20 hours ago

            I’m pretty sure they can afford it. But I’d be happy for the tag system to continue being meaningless if they would just hoist genre out into a separate system curated only by Valve.