• Seralth@piefed.seralth.com
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    19 hours ago

    Yeah out of 100 vibe coded games. Iv come across like 3 that were legitimately good.

    Those three where actually very very good games But they were tiny little things clearly made because the guy who made them WANTED to play them.

    While the rest where just asset flips or clearly just attempting to make a cheap quick buck.

    It’s just a great example of the problem. AI by itself doesn’t cause an issue. We already had this problem. Asset flips low-called a crash grabs have always been a thing.

    Problem AI caused is now it’s a thousand times easier for literally every lazy f*** to do this.

    Banning AI games should not happen. It is possible to make something legitimately fun and worthwhile playing with nothing but AI.

    We need to solve the fact that every d****** can just s*** onto the steam store with no effort and leave something half built and abandoned.

    Disclosure at a minimum. Better filtering harsher vote waiting.

    My problem is every other idea I can think of unfairly smacks legitimate AI games or legitimate games that use AI as an actual proper tool as opposed to just a lazy way to asset flip.

    Is not a lot of good ways to do this. To be fair, if there were we wouldn’t have asset flips in low quality cash crabs either.

    • Aeder@lemmy.world
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      16 hours ago

      People were mad at the Steam Greenlight system, so when Valve listened and opened the doors to pre-AI slop, then they started whining about their games being buried in a sea of shit. I can’t blame Valve for taking a cautious approach.