• WolfLink@sh.itjust.works
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    3 days ago

    When I was a kid making games in my free time after school, I started with https://scratch.mit.edu/ with stick figures and pictures from Google images edited in GIMP. When I learned a bit of real programming I worked with shapes, crude art made in GIMP, or stuff my more artistically talented friends contributed. I did some of my own folly work, recorded with my phone’s microphone and edited in Audacity for sound effects. I poked around in Garage Band until i created something I was happy with for music.

    I think there’s a lot to learn in that kind of process that would absolutely be lost if I could have just asked AI for some slop and called that good. The learning and growth that comes from the process of doing something as a hobby is what makes it worth doing, not the output.

    • FauxLiving@lemmy.world
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      2 days ago

      What if the thing they want to do, and get better at doing, is game design and not C++?

      If they want to design games (quests, dialogs, class design, level layout) they can do that now, without needing to learn how to draw or studying programming beforehand.

      For some projects it doesn’t matter if the art is terrible and the code is a mess, it just needs to be functional enough.

      • ParlimentOfDoom@piefed.zip
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        2 days ago

        There are so many existing games with level editors where you can already do all that. And have been. For decades.

        • FauxLiving@lemmy.world
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          1 day ago

          Yeah, sure.

          …and nobody gives people a hard time for using level editors or game engines or any other tools that they like when trying to learn something.

          This is just a new tool, it’s useful for some things and not for others.

          • ParlimentOfDoom@piefed.zip
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            23 hours ago

            Who is our there making fun of people using level editors? No one has a beef with level editors or modders.

            It’s the copyright theft environment destroying machines churning out soulless shit that people don’t like. Not someone trying to learn a new skill.

            • FauxLiving@lemmy.world
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              13 hours ago

              Oh, in that case, you should mind your own business about what tools that a person chooses to use and focus on the actual human beings destroying the environment and violating copyright.

              You’re acting mad at a 100GB block of numbers and ignoring the actual human beings who making the decisions resulting in the dangers that you’re talking about.

              The problem isn’t AI, it’s people.

      • WolfLink@sh.itjust.works
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        2 days ago
        • ask friends
        • Learn a bit yourself. You’ll be a better artist/game designer/programmer if you have some understanding of the other parts and how they all fit together
        • use purpose-built tools like game engines or RPG maker. You will learn a lot more (and result in a much better product) using RPG Maker than using AI
        • you will have more control (and be forced to learn more by having to make more decisions) about game design using the above techniques than using AI