Early reactions to Nvidia’s DLSS 5 were swift and skeptical, with some observers likening the technology to an Instagram-style filter applied over gameplay footage. Nvidia CEO Jensen Huang refuted the allegations, but subsequent clarifications have helped outline how the system actually works – and where it can fall short.


Yes, or like we saw in the demo, someone’s arm disappears, a ball becomes a blurry shapeless blob, and many others.
This tech is the same tech that powers other ““Generative AI””, meaning exact the issues with asking for a hand and getting one with 7.5 fingers can now happen in real time, in video games supporting DLSS 5.
It is straight up an AI slop filter over top of a game. There’s not much more to say about it.