Whose philosophy on stealth is “If there’s no one left to raise the alarm no one can raise the alarm”.

  • sheogorath@lemmy.world
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    6 hours ago

    If I want to be a real evil developer I’ll allow blown cover in stealth missions but there will be consequences. Like enemy alert/tech level going up permanently and they will counter the approach you used in the previous mission.

    Hmm that sounds like Nemesis system but for stealth games.