If I want to be a real evil developer I’ll allow blown cover in stealth missions but there will be consequences. Like enemy alert/tech level going up permanently and they will counter the approach you used in the previous mission.
Hmm that sounds like Nemesis system but for stealth games.
If I want to be a real evil developer I’ll allow blown cover in stealth missions but there will be consequences. Like enemy alert/tech level going up permanently and they will counter the approach you used in the previous mission.
Hmm that sounds like Nemesis system but for stealth games.
MGS5 does this.