It’s amazing what a difference a little bit of time can make: Two years after kicking off what looked to be a long-shot campaign to push back on the practice of shutting down server-dependent videogames once they’re no longer profitable, Stop Killing Games founder Ross Scott and organizer Moritz Katzner appeared in front of the European Parliament to present their case—and it seemed to go very well.
Digital Fairness Act: https://ec.europa.eu/info/law/better-regulation/have-your-say/initiatives/14622-Digital-Fairness-Act/F33096034_en



I played and enjoyed a game based on this principle (Dreadnought). I ran out of bullshit I wanted to buy to keep the game going. Also the whole community was probably a few hundred people at the end. It eventually shut down. Not that there would be much to do solo but fan-run servers would’ve been cool.
Dreadnought was awesome, unfortunate that it wasn’t populare …
I absolutely loved that game. I was really bummed when they shut it down but like you said there was maybe a handful of people that played it. Reminded me of EVE Online without all the bullshit.