I’m getting back to a project I started in 2024 but got to pause it (couldn’t find anyone to help me). It’s called SuperTux Smasher (formerly SuperTuxBattleMelee), a platform fighter featuring Tux and other mascots in the open source community

So far, we are three people working on it (the other two just joined very recently) and they even get to do a logo for the game. There’s also a sample design of the main screen, and we’re working on the menu and a stage

We’re also looking for other potential people interested. Just note that it’s likely going to be a pixel art game, so if you know how to use Aseprite or Libresprite, that would be awesome. Otherwise, you can go as composer or programmer. You’ll just need to know how to use C++ and Squirrel (it’s like Lua, but with a true object-oriented paradigm), the latter will be used for modding support

If you’re interested, the source code is here on Codeberg: https://codeberg.org/SuperTuxSmasher/sts-game

      • Nindelofocho@lemmy.world
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        18 hours ago

        I wouldn’t call it a commission as I cant guarantee ill be successful 😅 but dm me what you want and ill give it a shot! I could always use practice.

    • FlutterTal@lemmy.worldOP
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      1 day ago

      Sure, you can contribute as an artist ^^

      Of course I talked about doing pixel art because it’s what I planned for now, but it has yet to be decided really

      And if you wanna contribute, the main repo is still in my post. Though you might want to check the first (and only at time of writing this) pull request, as it is being in a more advanced state. But yeah at some point once it’s playable, I’m planning to merge it