cross-posted from: https://lemmy.world/post/45925326

It’s amazing what a difference a little bit of time can make: Two years after kicking off what looked to be a long-shot campaign to push back on the practice of shutting down server-dependent videogames once they’re no longer profitable, Stop Killing Games founder Ross Scott and organizer Moritz Katzner appeared in front of the European Parliament to present their case—and it seemed to go very well.

Official Stream: https://multimedia.europarl.europa.eu/en/webstreaming/committee-on-internal-market-and-consumer-protection-ordinary-meeting-committee-on-legal-affairs-com_20260416-1100-COMMITTEE-IMCO-JURI-PETI

Digital Fairness Act: https://ec.europa.eu/info/law/better-regulation/have-your-say/initiatives/14622-Digital-Fairness-Act/F33096034_en

  • Mordikan@kbin.earth
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    2 days ago

    People complain that they hate live service models while failing to acknowledge that indefinite update/patch cycles is part of a live service model.

    • forestbeasts@pawb.social
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      5 hours ago

      To be fair there is a HUGE major difference between “the game’s done now, no updates anymore, sorry” and “the game has been rendered literally unplayable for future generations”.

      – Frost