I’m itching to play something like Cities Skylines, but also something that isn’t just about growing and growing, rather building within certain (spatial?) limitations and/or solving problems or something. I hope this isn’t a contradiction, but I’d also like if it had a bit more focus on individual buildings and livability rather than optimizing car traffic, if that makes any sense. I guess i’m looking for something that is a bit more than just a city sculpting sandbox, but less than a full blown metropolis-society-simulator.


I second your Timberborn recommendation. I think I heard one YouTuber describe it as “Banished, but beavers” and I found that to be relatively accurate. I also enjoy the vertical building aspect—it really mixes up what you can do with different spaces.