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cm0002@literature.cafe to Programming@programming.dev · 1 day ago

cssDOOM

cssdoom.wtf

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cssDOOM

cssdoom.wtf

cm0002@literature.cafe to Programming@programming.dev · 1 day ago
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DOOM rendered entirely in CSS. Every wall, floor, barrel, and imp is a div, positioned in 3D space using CSS transforms.
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  • MonkderVierte@lemmy.zip
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    22 hours ago

    Oh great. One of the simplest 3D games runs on one of the most overengineered pieces of software ever created.

  • MonkderVierte@lemmy.zip
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    22 hours ago

    Enemies are all dead from start.

  • buddascrayon@lemmy.world
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    21 hours ago

    Can’t move and look at the same time on mobile. So kind of a fail there.

  • Skullgrid@lemmy.world
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    1 day ago

    this is why we can’t have ram

    • cm0002@literature.cafeOP
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      1 day ago

      I wish this is why we can’t have ram. So much more respectable lmao

  • dwt@feddit.org
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    1 day ago

    Holy… that is buttery smooth and plays really well on an iPhone!

  • Linktank@lemmy.today
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    1 day ago

    Plays like shit on my gaming computer using firefox.

    • blackbeans@lemmy.zip
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      1 day ago

      Runs fine for me on FF Mobile for Android. Is broken on Chrome for Android

    • Venat0r@lemmy.world
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      1 day ago

      runs pretty slow in Firefox on Android (moto razr 50 ultra), but still kinda playable.

      • Lucy :3@feddit.org
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        1 day ago

        Runs perfectly smooth and like the original on Firefox Nightly on LineageOS (Moto Edge 40 Pro)

    • naught@sh.itjust.works
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      1 day ago

      feels like 30fps on my iphone! crazy

  • Pamasich@kbin.earth
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    1 day ago

    Besides the missing floors here and there, this runs really good on Edge for me.

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