sanitation@lemmy.radio to Technology@lemmy.worldEnglish · 3 days agoSubnautica 2 sells 2 million in 12 hours with over 600K concurrent players | Despite a troubled development cycle, the game has enjoyed a hugely successful launchwww.videogameschronicle.comexternal-linkmessage-square76fedilinkarrow-up1262arrow-down19cross-posted to: technology@lemmit.online
arrow-up1253arrow-down1external-linkSubnautica 2 sells 2 million in 12 hours with over 600K concurrent players | Despite a troubled development cycle, the game has enjoyed a hugely successful launchwww.videogameschronicle.comsanitation@lemmy.radio to Technology@lemmy.worldEnglish · 3 days agomessage-square76fedilinkcross-posted to: technology@lemmit.online
minus-squareDraconicSun@piefed.sociallinkfedilinkEnglisharrow-up9arrow-down2·3 days agoHow am I glazing him with this post? The game sold 2 million copies in the first 12 hours, their goal is 3 million. I think they’re close to hitting it. This is literally the only time a CEO suffered consequences for being an evil piece of shit.
How am I glazing him with this post? The game sold 2 million copies in the first 12 hours, their goal is 3 million. I think they’re close to hitting it. This is literally the only time a CEO suffered consequences for being an evil piece of shit.