There are so many games on Steam and every dey a few hundred more are added. I assume there are automated checks and rudimentary malware scans in place but those aren’t fault proof.
With the amount of games published every day, they can’t. They should, but really can’t. Either they keep it this way, or review each and every game under the Sun to find malware before they get published.
Shouldn’t Valve be scanning for these types of things!? The alarming part is that players had to find it
There are so many games on Steam and every dey a few hundred more are added. I assume there are automated checks and rudimentary malware scans in place but those aren’t fault proof.
With the amount of games published every day, they can’t. They should, but really can’t. Either they keep it this way, or review each and every game under the Sun to find malware before they get published.
Couldn’t they just put the malware in encrypted compression files that the game unpacks on the client end?