Yesterday I decide watch another TOS episode, I like “Let THat Be Your Last Battlefield”.

Something I notice people forget about old Star Trek is how the enterprise was capable of terraforming entire planets or even decontainment it in just a seconds in the episode.

This is also funny to me because Spore game did the playeable spaceship into capable of creating life or destroying it at player’s will.

I have the feeling Star Trek writers just forget about this.

What you think about this enterprise feature?

  • FriendOfDeSoto@startrek.website
    link
    fedilink
    English
    arrow-up
    4
    ·
    15 hours ago

    The semi-established canon in second wave Trek was that 10 could not be reached. Semi-established because there were higher numbers in TOS iirc. So Tom Paris went too far, in more than one way.

    • MurrayL@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      9 hours ago

      TOS used a completely different warp scale with no upper maximum, hence the higher numbers in use.

      When they made TNG they redesigned the scale to be exponential, with warp 10 being the upper limit because at that point the object has infinite velocity and exists everywhere simultaneously.

      • kieron115@startrek.website
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 hours ago

        I dont know if this is ever established in canon, but my theory is this is what allows the Borg to travel nearly instantaneously. Their transwarp corridors allow them to compress the infinite possibilities down to finite paths, and they’re limited only by where they have established transwarp exit nodes. Otherwise they’d go all salamander-ey everytime they used transwarp.