Sounds like you need games that focus more on the gameplay loop and less on the presentation/story. Like someone else said, indies are kings in this regard.
Unfortunately I’d have a hard time recommending anything because they can be so wildly different in style.
It’s the go here do this, then go here and do that, Go over there and shoot them, over and over, that I find boring. The story I am sure is fantastic, the gameplay is what I dislike.
That’s fair. In my perspective, the “go here, do this, shoot that” is a symptom of needing to fill out the gameplay loop without investing heavily into world building or genuine reason, because that’s all being spent on the main story beats. But in some games, that’s all there is to do.
Perhaps you are looking for a game where either:
the game is very focused on a single narrative, and never lets you waste your time
the game has very little structure and asks you to create your own fun out of a big world
Sounds like you need games that focus more on the gameplay loop and less on the presentation/story. Like someone else said, indies are kings in this regard.
Unfortunately I’d have a hard time recommending anything because they can be so wildly different in style.
It’s the go here do this, then go here and do that, Go over there and shoot them, over and over, that I find boring. The story I am sure is fantastic, the gameplay is what I dislike.
That’s fair. In my perspective, the “go here, do this, shoot that” is a symptom of needing to fill out the gameplay loop without investing heavily into world building or genuine reason, because that’s all being spent on the main story beats. But in some games, that’s all there is to do.
Perhaps you are looking for a game where either: