• FreddiesLantern@leminal.space
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    10 hours ago

    Reminds me of those weird bugs you sometimes get in old games (Unreal/Doom/…) where a texture somehow doesn’t end and shoots all across the screen.

    • Evil_Shrubbery@thelemmy.club
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      10 hours ago

      Whoa, such disrespect, Unreal had prefect marble (glide) textures years before it’s time!

      I can’t find a pic, but the dark marble was better. The nature of that marble pattern worked really well with the low res textures.

      (But yes. :D)