• Zarobi@aussie.zone
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    8 hours ago

    Steam did basically invent the digital games marketplace, but that’s not a bad thing in my eyes. It brought games to many many more people, and helped make the industry what it is today. Without Steam, PC gaming might still just be an obscure hobby, and there might not be many games there at all. People forget what it was like before Steam, console gaming was extremely more popular than PC gaming. Like the numbers aren’t even close.

    PC Games up to 2003 (Steam release date) were like: SimCity, Age of Mythology, Neverwinter Nights, Civ 3, Zoo Tycoon, Baldur’s Gate, Unreal Tournament.

    Notice what these games genres and playstyle is like. You had to use a mouse and keyboard because game controllers didn’t even plug into your PC, even Microsoft Xbox used proprietary connectors not USB. My computer didn’t even have an USB port back then. The games had to be basically completely remade for PC, and game dev tooling was bad, so most didn’t bother porting at all. “Console-type games” were rare or extremely delayed PC releases.

    This all changed after Steam made PC gaming popular, especially with the Orange Box. I remember thinking Steam was stupid back in the day. Like why do I have to make a dumb account just to use the CD I bought? And the interface was hot garbage. But of course it got better over time.

    • accideath@feddit.org
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      2 hours ago

      A digital marketplace for games existing is indeed in no way a bad thing.
      Neither is Steam, per se. I use it myself happily and valve has done a lot of good for gamers, even more so as someone gaming on Linux.

      However: That doesn‘t make it better that they’re still at least partially responsible for online drm (although ea, ubisoft and microsoft aren’t exactly innocent either).

      Platforms like gog, which sells games without drm, get way more goodwill from me though.

      Also, I find it a bit naïve to think that steam singlehandedly made PC gaming popular. There were a lot of AAA games, even well into the 2010s, that used either disc based drm, no drm or – starting around 2010 – other, non steam online drm.
      I didn‘t have the need for a steam account with more than goat simulator until like 2016 or 17 and I did play a lot of games.

      What I do give steam credit for is making indie games popular. Prior, those just weren’t really a big thing. Thanks to steam, you didn’t need a big publisher.

      Also: I do have gripes with the gaming community hating drm and other game launchers (and especially here on Lemmy being anti capitalist and anti billionaire) but then pulling out the pitchforks of anyone points out that Valve maybe isn’t perfect either…