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Cake day: October 1st, 2023

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  • Museums have a ton of stolen artwork in them, that’s why I brought it up, but modern acquisitions are typically legitimate (in the sense that someone was paid for making art and the museums have the right to display it). Dead people can’t claim copyright, but their living family members can, at least for 70 years after their death. If a living artist sold a piece, and it gets put into a museum, they no longer have a say as to what is done with that art, since they typically sell the rights along with the painting. I know that most at purchases/donations to museums are corporate money laundering, but art really isn’t being stolen by museums at large anymore, and the general public has a problem with the artwork in museums that is stolen.


  • This is such a bad take. Museums pay for the art they show. If they don’t, it’s because it was donated or on loan. The living artists are compensated, or were happy to give/loan to a museum. The dead artist’s art was bought, donated by the artist’s family, or loaned. In the cases that the art was looted or stolen back during colonial times, most normal humans want those pieces returned to the rightful owners, because it’s theft.






  • And I guess what I’m getting at is that, if trying to do gimmicky things that might not work out isn’t the definition of innovation, what is? And telescopic phone controllers are kind of in line with “controllers that can be used in handheld/docked mode,” so I could understand an argument that that aspect of the switch isn’t innovative


  • You’re right, they do go for an online subscription. I guess my distinction was that access to your games aren’t lost if you aren’t paying the subscription. However, I realize that they do that for access to the retro games, so I’ll retract the rent-seeking statement, they’ve definitely moved to having more rent-seeking behaviour. My use case of the Switch just doesn’t interact with it in any way. I play games in split screen or local wireless multiplayer, which doesn’t require a subscription.


  • I mean if you’re being that reductive, sure, a handheld gaming system wouldn’t be innovative. The innovation comes from a console that switches from handheld mode and a docked TV mode. The innovation is a pair of controllers that work both as the built-in handheld controllers, and controllers that can be used when the console is docked. The innovation is that the controllers can behave either as a pair of controllers or a single controller. Sure, they aren’t super significant innovations, but it’s more than you see from other consoles. I don’t see the similarity in your last statement, but I guess I could be missing something.


  • Carrot@lemmy.todaytomemes@lemmy.worldSo much for the lawsuit
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    27 days ago

    I’m so confused… There are so many valid reasons to hate on Nintendo, but you guys come up with two that aren’t valid? Nintendo is the only one of the big three that genuinely innovates when it comes to console design. Rent seeking? They’re the only one of the big three that doesn’t try to lock you into a subscription for your games. Every game that they make for their console is still sold as a physical cartridge with the full game on it. Even their online services are the cheapest of the three.

    They don’t innovate when it comes to games, sure, but that’s not what you folks were saying. Their games never go on sale and are overpriced, sure, but that’s not rent seeking. Like I said, there’s so much to dislike about Nintendo and how they run things, but the two examples here that seem to clearly resonate with people are just wrong, and I’m not sure why people are upvoting them. Maybe I’m missing something





  • Mumble dialog is intentional, directors want movie and show dialog to sound natural, which often involves under-enunciation. I have a great home theater setup and while it fixes the vast majority of issues, I still don’t watch anything without subtitles