Part of the issue is also scope and budget. Games are becoming needlessly massive and overly complicated, overshooting estimated budgets. It’s unrealistic for these games to make meaningful bottom line.
So why don’t we reduce scope and go back in making simpler and fun games? Cause layoffs is the easy short term solution.
Part of the issue is also scope and budget. Games are becoming needlessly massive and overly complicated, overshooting estimated budgets. It’s unrealistic for these games to make meaningful bottom line.
So why don’t we reduce scope and go back in making simpler and fun games? Cause layoffs is the easy short term solution.