• rockSlayer@lemmy.blahaj.zone
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    2 days ago

    I have civ games that I started years ago that are still incomplete. I regularly dump about 40 hours into a single civ game because I like the marathon pacing

    • arrow74@lemmy.zip
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      2 days ago

      I’m with you on marathon pacing. It makes the combat more interesting because units are relevant longer. Plus it makes your science choices a much bigger deal

    • deft@lemmy.wtf
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      1 day ago

      New to civ vi(which I assume is what you’re playing?)

      Got any useful stats or advice? Barbarians really tweak my nipples some games and I always find myself feeling behind.

      Also how the hell do I get cities to produce faster?

      • rockSlayer@lemmy.blahaj.zone
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        1 day ago

        Yes, civ VI is my game! I focus on producing troops at the early game. I produce a second melee, and then queue a builder before queueing a city center and another melee. Use the melee to scout nearby and then when you have a builder, focus on immediate production to get started quickly, such as clearing woods. For more production, make it a priority to become suzerain of production city-states.

        I also recommend getting religion asap in early game, and focus on gold income, such as income per worshipper or per city. This injects a huge amount of money in the late game. Branching into amenities or housing isn’t a bad idea either if those things are sparse.

        Even if you don’t want to get a domination victory, I recommend conquering your continent, or at least to easily defensible chokepoints.