cannedtuna@lemmy.world to memes@lemmy.worldEnglish · 7 days agoAnd then never using consumables, because what if you need them later?lemmy.worldimagemessage-square88fedilinkarrow-up1899arrow-down17
arrow-up1892arrow-down1imageAnd then never using consumables, because what if you need them later?lemmy.worldcannedtuna@lemmy.world to memes@lemmy.worldEnglish · 7 days agomessage-square88fedilink
minus-squareAnimalsDream@slrpnk.netlinkfedilinkEnglisharrow-up2·7 days agoOh, and in Bethesda games, you can bet I am using console commands to give myself 10,000 carry weight. Waste my level ups on encumbrance perks my ass.
minus-squaretetris11@feddit.uklinkfedilinkEnglisharrow-up4·6 days agoAnd then each time you load from a save, your character is crushed
minus-squaretetris11@feddit.uklinkfedilinkEnglisharrow-up1·6 days agowait really? It’s been a while since I played, but I thought you had to enable the encumbrance cheat each time
minus-squareAnimalsDream@slrpnk.netlinkfedilinkEnglisharrow-up2·6 days agoWell now I’m not sure. But it’s something I’ve done in both Skyrim and Fallout New Vegas, and I’m pretty sure when I load the save files, my adjusted carry weight is still there.
minus-squaretetris11@feddit.uklinkfedilinkEnglisharrow-up1·6 days agoHmm makes sense actually – I guess if it’s a player stat that gets modified then it’s saved, but if it’s a world mod then that would be reset
Oh, and in Bethesda games, you can bet I am using console commands to give myself 10,000 carry weight. Waste my level ups on encumbrance perks my ass.
And then each time you load from a save, your character is crushed
No, it’s persistent.
wait really? It’s been a while since I played, but I thought you had to enable the encumbrance cheat each time
Well now I’m not sure. But it’s something I’ve done in both Skyrim and Fallout New Vegas, and I’m pretty sure when I load the save files, my adjusted carry weight is still there.
Hmm makes sense actually – I guess if it’s a player stat that gets modified then it’s saved, but if it’s a world mod then that would be reset