• Impractical_Island@lemmy.world
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    14 hours ago

    Can I play KoL on Linux? That’s all I care about. Need to get off windows with all these horse and donkey videos I make for a legitimate business.

  • ISolox@lemmy.world
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    1 day ago

    This really isn’t a W. Even though I don’t play any of these games, Ive had friends who have had a real interest in switching to Linux, but didn’t because they couldn’t play LOL or Valorant.

    It’s not really linux’s fault by any means, but it’s no W.

    • redsand@infosec.pub
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      6 hours ago

      LoL specifically may be for the best. I don’t know anyone who got into that game in a healthy way or thought they enjoyed it in retrospect after switching to a new game.

      CoD and CS with super powers sure but not League of Legendary Toxicity

    • _stranger_@lemmy.world
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      18 hours ago

      That’s like wanting to try vaping to help you stop smoking but never doing it because you can’t find nicotine vapes that taste that specific burning shit flavor you’re used to.

      They can keep that shit on windows. The anti cheat will probably evolve to include AI bullshit like nanny assistants to make sure you’re using your computer like a human is supposed to and live facial identify verification to make sure you’re watching the anti cheat ads they’ll start playing when you die.

    • binux@sh.itjust.works
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      1 day ago

      The joke is that those games suck so bad that even having the option to play them on any form of Linux would make said OS worse

  • ThunderComplex@lemmy.today
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    1 day ago

    The problem is that games like LoL or Valorant are kinda made so that you “need” to have a dedicated LoL PC. You’re not supposed to install these games on your main PC. Because these games are so highly competitive with real cash prizes involved, the devs ask for more control over your PC than typical games. It’s not a Windows vs Linux thing, it’s about control.
    I’m not condoning this practice but it helps to understand why the situation is like this.

    • Korhaka@sopuli.xyz
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      1 day ago

      What percentage of players even do those competitive things though? Surely you could have an option to turn the orwellian anticheats off for regular players and only enabled for the sweaty wankers competitive players.

      • rumba@lemmy.zip
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        18 hours ago

        It’s deeper.

        • Stopping you from running without checks it makes it harder to develop cheats.
        • Keeping it off linux keeps them from having to support linux (small base, big effort)

        The profit isn’t there, so they’re not going to do it.

      • ThunderComplex@lemmy.today
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        1 day ago

        idk but there’s probably dozens of those. I don’t know what Rito are thinking and I kinda don’t want to. Intrusive anti cheat doesn’t work but those companies don’t care. Unfortunately, in the rat race between cheaters and anti cheat devs, actually developing a game solidly such that cheating is basically impossible has not been thought of yet. I also suspect “”“”““micro””“”“” transactions are a major driving factor here.

        • SorryQuick@lemmy.ca
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          22 hours ago

          What do you mean it doesn’t work? As much as I hate having to keep a windows partition for the occasional game of league, Vanguard has made a huge difference in Masters+ games.

          • Axolotl@feddit.it
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            20 hours ago

            Anti-cheats will always be bypassed, also, you can have the cheats on a totally different computer (which can be a single board one too btw) that act as periferials so the game can’t even notice it…

          • ThunderComplex@lemmy.today
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            21 hours ago

            Anti cheat will always be bypassed. BF6, requiring secure boot, had cheats during the open beta. And this will always be true due to the nature of how computers work. You would need to have a dedicated computing device that does nothing but play a specific game in order to ensure cheating isn’t possible; think tamagochi but for league of legends.

            • SorryQuick@lemmy.ca
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              20 hours ago

              That doesn’t change the fact that there used to be a cheater every ~10 games, now I don’t think I’ve seen a single one since Vanguard. It doesn’t have to catch 100% of cheaters, if it went from catching 10% to 99.99% that’s a massive win.

              • ThunderComplex@lemmy.today
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                19 hours ago

                honestly idk how much of a diff it makes and I really don’t care. I wholeheartedly disagree that it’s a massive win if the system catches a few cheaters if the system is designed around “guilty until proven innocent”.
                It’s absolutely possible to design a game in a way that makes cheating basically impossible or severely nerfs it without an anti-cheat. And even if you didn’t want to do that, the fact that dedicated servers have become a incredibly rare sight also contributes to this issue.
                It’s all for the bottom line. Spend as little time in development as possible and extract as much money from players as possible, at all costs.
                I just can’t sit here and say kernel level anti-cheat is good if it works.

    • IrateAnteater@sh.itjust.works
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      2 days ago

      I don’t know about that. The Linux community has its own brand of toxic issues too. Try bringing up systemd or rust.

      • CaptDust@sh.itjust.works
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        2 days ago

        Systemd!? What did you just cram into PID 1, you bloated binary blob? You are nothing to me but just another sprawling dependency graph masquerading as an init system. I will chmod -x you out of existence with a precision the likes of which hasn’t been seen since the Unix was written, mark my words. You think you can get away with saying “one process should do everything” over the internet? Think again, fucker. As we speak I am contacting my secret network of grey neckbeards across the mailing lists and your commit history is being traced right now so you better prepare for the fork. The fork that wipes out the pathetic little monolith you call an init system. You’re fucking dead, kiddo.

    • Canaconda@lemmy.ca
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      2 days ago

      As a former MOBA enjoyer, IMO MOBA games inherently rage bait their players and make toxicity inevitable long term regardless of whose playing.

      • Scratch@sh.itjust.works
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        2 days ago

        I’m seeing a bunch of toxicity in the milsim Arma. But based on a recent interaction, that has more to do with cross play with PlayStation users than anything else.

        • Enkrod@feddit.org
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          18 hours ago

          I haven’t played Arma in nearly ten years. The community, even in DayZ (mod) used to be relatively chill. Especially compared to more fast paced shooters. I can only remember one person I seriously would prefer die slowly and painfully who I met in Arma.

          • Scratch@sh.itjust.works
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            12 hours ago

            The mod was primetime for multiplayer etiquette.

            Sure it descended into KoS shit-talking from time to time, but it was still miles better than any large gaming community.

    • dustyData@lemmy.world
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      1 day ago

      PES was always superior anyways. They own the license now. It’s called eSoccer. EA had to change to FC. They can’t use FIFA stuff anymore.

  • buran@lemmy.today
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    2 days ago

    I wanted to play Fortnite again but after seeing Epic to approve the AI Slop in their shop, I deleted my account and never looked back.