I love Super Mario RPG but when you get to the Moleville part of the map, it feels like the game hits a stalling grind. Like it is to me, the dragging part of the game. Because you got to deal with the annoying enemies and bosses there. I don’t like dealing with Booster. I don’t like Booster’s Tower.
Moleville is just okay but I don’t like reaching this part of the game. At least things pick up afterwards.


The whole Meat Circus last chapter of the first Psychonauts game drove me mental, but especially this part:
https://www.youtube.com/watch?v=AioJ3kWTZPw&t=1006
Yeah, such a delightful and whimsical game, and then Bam! From software gets contracted to do the end. Even with the invincibility code it’s nightmarish because of the platforming and weird checkpoints.