I love Super Mario RPG but when you get to the Moleville part of the map, it feels like the game hits a stalling grind. Like it is to me, the dragging part of the game. Because you got to deal with the annoying enemies and bosses there. I don’t like dealing with Booster. I don’t like Booster’s Tower.

Moleville is just okay but I don’t like reaching this part of the game. At least things pick up afterwards.

  • Dookieman12@piefed.social
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    1 day ago

    I vividly remember arriving at the conclusion FFX had next-level storytelling during my second playthrough when this scene hit in a completely different way.

    The first time is weird, goofy, corny, cringey, whatever you want to call it; i remember just wanting it to be over. The second time, it’s just fucking tragic. I remember wanting it to last forever just to delay the inevitable.

    Final Fantasy 10/10