I love Super Mario RPG but when you get to the Moleville part of the map, it feels like the game hits a stalling grind. Like it is to me, the dragging part of the game. Because you got to deal with the annoying enemies and bosses there. I don’t like dealing with Booster. I don’t like Booster’s Tower.
Moleville is just okay but I don’t like reaching this part of the game. At least things pick up afterwards.


Skyrim - intro, but I just use alternate start these days to skip it
Hitman WoA - Colorado
Elden Ring - Godskin Duo, Fire Giant
Dark Souls - most of the game after O&S
Dark Souls III - Irithyll Dungeon
Sekiro - Chained Ogre, Blazing Bull