• minorkeys@sh.itjust.works
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    1 day ago

    They don’t, they make mediocre games at a mediocre pace of a mediocre quality. They hire the average coder and the average designer, of which there are many. They don’t want to carry headcount through periods of inactivity and don’t need to. Sure either keep the key people and leadership roles, but the grunts doing the work? Fire and hite them back when needed, often on short term contract.