An article about her work at Oculus and Meta: XR Update

No Frame today, it looks like.

  • Clbull@lemmy.world
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    9 hours ago

    Meta’s push towards virtual and augmented reality has clearly been a massive failure from the billions they invested into the “metaverse” only to come up with a shitty VRChat clone that lasted mere months. Meanwhile the only reason they’re really in the news lately is because they stole Google’s failed smart glasses concept, paired up with Ray-Ban and made the ultimate tool for creeps to record and harass women without their consent.

    Valve are wise to poach their talent who have undoubtedly been throigh wave after wave of mass layoffs. The only other more significant hire they could have made other than Amanda would have been somehow bringing the fourth-dimensional being housed in a meatsuit known as John Carmack on board. But he’s busy with AGI.

    • poVoq@slrpnk.net
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      3 hours ago

      According to the article linked, she left Meta already in 2022 (anticipating the layoffs that followed soon after). Still a good talent for Valve to pick up now that they got into wireless VR with the Frame.

    • Naz@sh.itjust.works
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      5 hours ago

      I can’t give you anything more than an upvote, so here’s a positive comment on your insightfulness/accuracy +1