An extra note the other user didn’t mention: no official support for 360 treadmills due to the hardware manufacturers not giving a shit. One dude figure out how to get a KAT Walk C2+ working on Bazzite/Nobara though: https://github.com/BBPSBB/katwalk-linux
Honestly not a big deal for most people. But I have a dream of eventually setting one of these up for a heavily modded Skyrim VR
Steam Frame has its own custom streaming hardware and drivers. Other types of VR-streaming working for other VR headsets isn’t necessarily relevant. I’m sure they’ll get it to work soon though, maybe even at launch.
On the Frame itself, yes.
On the PC side it’s encoding and sending an audio/video stream and receiving inputs from the VR device over a network. They have implementations for other devices, so it stands to reason that they’d have an implementation for their own device.
Maybe there are some kinks to work out (nvidia hardware, Wayland implementation, etc. ), but I’m sceptical that it “doesn’t work”. Especially since game journalism is full of hyperbole.
Then again, maybe I’ll have an expensive paper weight on my desk for a while, but hopefully not! 😆
Valve is running the first lottery on Sep. 17 and giving selectees 72 hours to purchase. They tend to ship out hardware pretty fast after that. I think I got my Steam Controller within 5 days of purchase.
I don’t know if that’s a definite, vs not being able to stream from a steam machine specifically. You can already stream from linux pcs to other headsets, so I think the limitation is gamemode right now.
Let’s fucking goooo!!!
Here’s me hoping Linux PCVR is sorted out by the time I can get my hands on one.
What’s the issue with it?
An extra note the other user didn’t mention: no official support for 360 treadmills due to the hardware manufacturers not giving a shit. One dude figure out how to get a KAT Walk C2+ working on Bazzite/Nobara though: https://github.com/BBPSBB/katwalk-linux
Honestly not a big deal for most people. But I have a dream of eventually setting one of these up for a heavily modded Skyrim VR
Todd Howard’s disease.
Maybe you should shut up and let people enjoy things
As of today on Linux SteamVR:
Issues which don’t apply to Steam Frame but are still technically issues on legacy “Linux supported” headsets:
And probably many more issues I’m missing
Oof. That’s a pretty big no from me, dawg.
Streaming from a Linux PC wasn’t working yet when LTT tested it on August 24th.
I find that hard to believe. I’ve been able to stream just fine from Steam to a Quest 2 for months. It’s worked for years if you include using ALVR.
Steam Frame has its own custom streaming hardware and drivers. Other types of VR-streaming working for other VR headsets isn’t necessarily relevant. I’m sure they’ll get it to work soon though, maybe even at launch.
On the Frame itself, yes. On the PC side it’s encoding and sending an audio/video stream and receiving inputs from the VR device over a network. They have implementations for other devices, so it stands to reason that they’d have an implementation for their own device. Maybe there are some kinks to work out (nvidia hardware, Wayland implementation, etc. ), but I’m sceptical that it “doesn’t work”. Especially since game journalism is full of hyperbole.
Then again, maybe I’ll have an expensive paper weight on my desk for a while, but hopefully not! 😆
When you actually receive one — in a acouple of months — it’ll work.
I don’t think you’re in any position to guarantee that, and people should not spend $1,000+ on a feature that does not yet exist.
Valve is running the first lottery on Sep. 17 and giving selectees 72 hours to purchase. They tend to ship out hardware pretty fast after that. I think I got my Steam Controller within 5 days of purchase.
I don’t know if that’s a definite, vs not being able to stream from a steam machine specifically. You can already stream from linux pcs to other headsets, so I think the limitation is gamemode right now.
Oh shit! That would be a deal breaker for me.
Through Steam? Hmmm…