• Yaky@slrpnk.net
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    3 days ago

    Outer Wilds: Echoes of the Eye DLC does this, unfortunately. Halfway through the story, Myst-like exploration of an abandoned location turns into horror wandering around pitch black locations with a janky lantern, being chased by creepy-looking aliens. Nope, made me stop playing. (Horror and jumpy enemies are fine if I have a weapon and can control the protagonist. But not if it’s a death cutscene at a single touch in complete darkness. It made me more uncomfortable than Dusk, or Quake, or Blood did)

    • ryven@lemmy.dbzer0.com
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      3 days ago

      Did you try the “less scares” setting? I think it makes this part easier, because I was watching someone struggle with this and as soon as they turned it on they passed it on the next try.

      • billhead@sh.itjust.works
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        3 days ago

        Doesn’t that just turn off their screeches or something?

        I absolutely loved Outer Wilds, except for our friends in Dark Bramble. But once I had do those parts of the DLC, I installed a mod that lit the place up and made the things in there not know around.

        I was in for a puzzle space exploration game, not a stealth horror game.

        • Yaky@slrpnk.net
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          2 days ago

          IIRC no screeches and they move slower. Not sure how much that would help though since in one location, they wander in the dark, and player cannot see them without alerting them.

          I played on the Switch, so no mods for me. I would lighten everything up, at least.

          Oddly, the Dark Bramble didn’t bother me as much. I got a surprise once without even seeing the guy, then a jumpscare once, but generally, those guys are chill, hang out in one place, and are visible (or have a giveaway, at least).

          Loved the original Outer Wilds too.

        • ryven@lemmy.dbzer0.com
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          3 days ago

          It seemed like it made there be literally less guards but maybe she just got lucky on the winning run.