I actually have a horror game on Steam developed for the Valve Index (we had several 10 years ago in university). Never was impressed enough back then to actually purchase one for myself (so I also didn’t have much playtime). Bad display quality, especially for texts, uncomfortable, stumbling over the cable, …
That’s why I was really looking forward to the Steam Frame for a year now. Barely over an hour of battery life dampened my enthusiasm already :-/
A power bank in your pocket can extend the battery life significantly; it’s more comfortable to carry a big battery in your pocket than strapped to your head anyways.
Why route it through the shirt if the sensation upsets you? A short cable shouldn’t be able to get in your way on the outside (the USB port is at the back). With a power bank in your back pocket it won’t be like tethered VR where you can turn around and touch the cable.
If you have a 3D printer you could also do what I’ve done and print a holster for a power bank. It gives me rear options for pants without back pockets.
Nah, I’ve never had a VR headset at home, so when it comes to actually playing games I’m a newbie. Though I heard the only really ‘good’ VR game is Half Life Alyx. Plenty of warnings that if you play that one first, all the other games will feel like crap :-/
It’s a bit more complex than that. But for streaming at 120hz from a PC to the Frame it’s barely over an hour in “quality mode”. They do have a “playtime mode”, but it’s like 72hz with worse visuals, so not really worth using.
I actually have a horror game on Steam developed for the Valve Index (we had several 10 years ago in university). Never was impressed enough back then to actually purchase one for myself (so I also didn’t have much playtime). Bad display quality, especially for texts, uncomfortable, stumbling over the cable, …
That’s why I was really looking forward to the Steam Frame for a year now. Barely over an hour of battery life dampened my enthusiasm already :-/
A power bank in your pocket can extend the battery life significantly; it’s more comfortable to carry a big battery in your pocket than strapped to your head anyways.
But that’s one more cable you have to route through your shirt (which annoys me sensation wise). They always skimp out on batteries.
They’ve already announced a battery+sound pack (without any release estimate). Until then I bet we’ll get several third party suppliers.
Why route it through the shirt if the sensation upsets you? A short cable shouldn’t be able to get in your way on the outside (the USB port is at the back). With a power bank in your back pocket it won’t be like tethered VR where you can turn around and touch the cable.
If you have a 3D printer you could also do what I’ve done and print a holster for a power bank. It gives me rear options for pants without back pockets.
Oh wow turns out I was yappin to the capn
Nah, I’ve never had a VR headset at home, so when it comes to actually playing games I’m a newbie. Though I heard the only really ‘good’ VR game is Half Life Alyx. Plenty of warnings that if you play that one first, all the other games will feel like crap :-/
Also curious about Blade and Sorcery.
Truly, one hour? I’ve got Quest 2 and that was up to 2. With the head strap powerbank that doubled very ergonomically (for me at least).
It’s a bit more complex than that. But for streaming at 120hz from a PC to the Frame it’s barely over an hour in “quality mode”. They do have a “playtime mode”, but it’s like 72hz with worse visuals, so not really worth using.
https://youtu.be/vcerOYY_K1g?t=1906