The only game I’ve played that really managed to pull of HUD-less was Dead Space. They really thought through the game design and interactions, it’s just a masterfully crafted game. I believe Dead Space 2 is almost entirely in a single continuous camera shot as well, kinda bonkers.
The only game I’ve played that really managed to pull of HUD-less was Dead Space. They really thought through the game design and interactions, it’s just a masterfully crafted game. I believe Dead Space 2 is almost entirely in a single continuous camera shot as well, kinda bonkers.