☆ Yσɠƚԋσʂ ☆@lemmygrad.ml to technology@hexbear.netEnglish · 7 days agoOccupySaaS — They laid us off. We're rebuilding their SaaS.occupysaas.comexternal-linkmessage-square16fedilinkarrow-up159arrow-down11cross-posted to: opensource@lemmy.mlhackernews@lemmy.bestiver.setechnology@lemmy.ml
arrow-up158arrow-down1external-linkOccupySaaS — They laid us off. We're rebuilding their SaaS.occupysaas.com☆ Yσɠƚԋσʂ ☆@lemmygrad.ml to technology@hexbear.netEnglish · 7 days agomessage-square16fedilinkcross-posted to: opensource@lemmy.mlhackernews@lemmy.bestiver.setechnology@lemmy.ml
minus-squaremicrofiche [he/him]@hexbear.netlinkfedilinkEnglisharrow-up28·7 days agoHence the recent changes to Clob, disallowing software deconstruction and reworks or however it was worded? They aren’t going to let YOU use LLMs to your benefit. Just theirs. Silly proles.
minus-square☆ Yσɠƚԋσʂ ☆@lemmygrad.mlOPlinkfedilinkEnglisharrow-up23·7 days agoGood thing this tech is actively developed outside the burger reich.
minus-squaremorrowind@lemmy.mllinkfedilinkEnglisharrow-up7·7 days agoThat was only for video games, for copyright issues I’m assuming.
minus-squareBeej Jorgensen@lemmy.sdf.orglinkfedilinkEnglisharrow-up7·7 days agoIt’s quite tough to come up with software that’s not a knockoff of something that has existed before. Good luck using Claude to make GTA7.
minus-squarebuckykat [none/use name]@hexbear.netlinkfedilinkEnglisharrow-up6·7 days agoMake a Saints Row game but less fun and with higher definition textures. Make no mistakes.
Hence the recent changes to Clob, disallowing software deconstruction and reworks or however it was worded?
They aren’t going to let YOU use LLMs to your benefit. Just theirs. Silly proles.
Good thing this tech is actively developed outside the burger reich.
That was only for video games, for copyright issues I’m assuming.
It’s quite tough to come up with software that’s not a knockoff of something that has existed before. Good luck using Claude to make GTA7.
Make a Saints Row game but less fun and with higher definition textures. Make no mistakes.