• KillerWhale@orcas.enjoying.yachts
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    18 hours ago

    There is no helping any studio that started work on a game and choosing unity after the “per game install fee” saga in 2023.

    • SpaghettiMaster@feddit.uk
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      13 hours ago

      Per install? Is that for each time you install it or each user? How do you even count an install? You can just run a game from a folder. Is copy/paste an install, what about moving a folder, or switch a drive to another PC?

      Oh well, Rimworld is probably the game I play most using unity and they are moving away from it.

      • MentalEdge@sopuli.xyz
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        13 hours ago

        Yeah you’ve basically hit the nail on the head on why it was a disaster.

        Unity wanted to charge devs for every install by every customer. Not copies sold. Not revenue.

        Every “install”.

        It made no sense, and was either impossible, or a privacy nightmare to implement.