Trailer: https://www.youtube.com/watch?v=H-43VeYGiPM
Warner Bros.’ bizarre 2023 decision to shelve its live-action/animated film, Coyote vs. Acme, sparked outrage both in the industry and among fans online. But the film is finally being released, and Ketchup Entertainment, its new distributor, recently released the trailer. All I can say after watching that trailer is, what the heck was Warner Bros. even thinking? Granted, a killer trailer doesn’t automatically mean it’s a great film, but all the winning elements are here.



A little disappointed with the obvious cell-shade CGI. Especially obvious with Foghorn Leghorn. Would have been a nice tribute to the characters to keep them 2D animated.
I dunno, I think it looks good. I mean, at least they didn’t try to go all Pixar with their models like every other movie based on a cartoon these days. They look like the characters from the original Looney Tunes.
It would be visually jarring if they didn’t make some sort of compromise to allow 2D characters to interact with a 3D world. I think they did a decent job.
Have you not seen “Who Framed Roger Rabbit?”
That’s not what I’m talking about. Look at Leghorn’s beak. It’s a rigid 3D object rendered in 2D.
Traditional animation requires the artist to reconsider the “3D” aspect of each character in every frame. Things end up a bit more wiggly, but it also allows the artist to inject more personality into the characters. It’s what fundamentally makes them cartoons.
The reason is that traditional animation is unionized, CGI animation is not.
Is that true? Doesn’t seem that there’d be a difference.
It means 2d animators have to be paid and treated well, while 3d animators are easy to exploit.
I know how a union works. My question is asking if it’s really true that 3D animators aren’t covered in the existing animators union.
It’s be like the teamsters only represented drivers in diesel trucks and not electric trucks. The tools shouldn’t matter.