I’m getting back to a project I started in 2024 but got to pause it (couldn’t find anyone to help me). It’s called SuperTux Smasher (formerly SuperTuxBattleMelee), a platform fighter featuring Tux and other mascots in the open source community

So far, we are three people working on it (the other two just joined very recently) and they even get to do a logo for the game. There’s also a sample design of the main screen, and we’re working on the menu and a stage

We’re also looking for other potential people interested. Just note that it’s likely going to be a pixel art game, so if you know how to use Aseprite or Libresprite, that would be awesome. Otherwise, you can go as composer or programmer. You’ll just need to know how to use C++ and Squirrel (it’s like Lua, but with a true object-oriented paradigm), the latter will be used for modding support

If you’re interested, the source code is here on Codeberg: https://codeberg.org/SuperTuxSmasher/sts-game

  • Tattorack@lemmy.world
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    23 hours ago

    I’m a 3D artist. Currently busy learning Godot, but I have over 20 years of experience in Blender3D.

    You’re probably not going to need any artists for a while, since you’re first focus is building a game engine, but if this project is still alive when you have a functioning engine I wouldn’t mind at all lending my skills.