I’ve updated my long-running blog detailing every single video game studio, big and small, using generative AI. Today, I’ve added entries for Lutris’ AI coding, Nvidia’s Yassification filter, Unity’s AI game generator, Valve testing AI tools, and a couple of indie studios.

I’ve also added more information about Koei-Tecmo using an AI chat engine in-game, Warhorse firing translators to use AI translation in the future, Krafton signing with a weapons manufacturer to make “physical AI” weapons, and Xbox’s new AI-loving CEO.

As always, these entries and additions were fully researched and cited. Though I admit my annoyance (and frankly appalled attitude) is really on display in these new entries.