• iamthetot@piefed.ca
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 hours ago

    Really hard ask in CAD, especially since I’d want two so my partner has one. Hope the price is not true but, honestly, I was kinda expecting that price point.

  • uninvitedguest@piefed.ca
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    1
    ·
    3 hours ago

    Hard to justify what that will come to converted to CAD. That will be 1/4 of a Steam deck (1/3 of a Steam deck when it has gone on sale).

  • cookiecoookie@lemmy.world
    link
    fedilink
    arrow-up
    5
    arrow-down
    1
    ·
    5 hours ago

    $40 more than I’d personally pay for it, imagine buying controllers for the family or for your home setup and choosing these and having to pay $400 for just 4 of them. Too gougy for me. 8bitdo at least is reasonably priced and who knows if/when there will be clones.

  • Ananace@lemmy.ananace.dev
    link
    fedilink
    arrow-up
    100
    arrow-down
    1
    ·
    24 hours ago

    More expensive than the base-level Xbox/PS controller, but cheaper than their pro-version - as well as the Joy-Con 2s.

    I’m down for it, nobody else is doing trackpad controllers after all.

    • piyuv@lemmy.world
      link
      fedilink
      English
      arrow-up
      53
      arrow-down
      1
      ·
      22 hours ago

      IMO it should be compared to the pro controllers, since it has back buttons and Hall effect sticks

        • thingsiplay@lemmy.ml
          link
          fedilink
          arrow-up
          9
          ·
          20 hours ago

          I think the main advancement and attraction of the TMR technology over Hall Effect is the better battery power usage. I wasn’t aware that it is even more sensitive to movements and changes than Hall Effect, according to the linked article. But don’t know how much the differences in battery usage and sensitivity are.

      • kittenzrulz123@lemmy.dbzer0.com
        link
        fedilink
        arrow-up
        3
        ·
        12 hours ago

        Due to the placement its not even remotely comparable, their trackpad is useless for precise aiming or really anything since its that out of the way. At this point it only exists for the few ps4 games that used it.

      • paraphrand@lemmy.world
        link
        fedilink
        English
        arrow-up
        15
        ·
        22 hours ago

        I find that trackpad icky. I hate how PlayStation users have been forced to mash the mushy button that it is for the past 10 years.

        It’s never lived up to the potential.

        • Semperverus@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          11 hours ago

          I own a dualsense. I’ve always loved its trackpad for mouse cursor control in games that are less controller friendly on PC, but ever since the steam deck and it’s split trackpads, I’ll never look back. The split pads are such a superior option, especially with the way they work with the steam deck’s on screen keyboard, or for aiming in FPS games.

  • thingsiplay@lemmy.ml
    link
    fedilink
    arrow-up
    44
    ·
    23 hours ago

    The leaked review also lists several controller features. These include dual trackpads, magnetic TMR or Hall effect thumbsticks, HD rumble and four back buttons. The controller is also said to use a wireless dongle that doubles as a magnetic charging puck.

    We don’t need the “leaked” video for that. These are officially confirmed features of the controller, with a video and web page dedicated to the controller by Valve.

    • Rug_Pisser@piefed.zip
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      1
      ·
      14 hours ago

      Anyone else read ‘four back buttons’ and think “why do you need so many ways to return to the previous menu screen?”
      Just me?

      • Semperverus@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        11 hours ago

        They don’t have the same limitations that you have on a console. Steam input allows you to bind any button to the following things:

        • keyboard buttons
        • mouse buttons
        • controller buttons
        • system actions (volume, power, etc.)
        • controller actions (controller slot toggle, controller power, action layers)
        • steam actions

        And probably one of my favorite but underutilized:

        • Games can also provide custom actions that show up in the button bind menu, and they can be basic things like “jump” or really bizarre things like “make character think.” Games can have built-in action layers as well, so you can bind buttons multiple times for different layers such as “in combat”, “in a menu”, “dialog”, etc. which means you can have contextual actions be different to match your comfort (think PlayStation × vs o regional differences in-menu and in-game where o is confirm in menus but × is the main action button in combat).
        • prole@lemmy.blahaj.zone
          link
          fedilink
          arrow-up
          2
          ·
          4 hours ago

          Steam Input is awesome, and rarely gets the love it deserves.

          I remember what it was like back when it was a toss up as to whether or not a game was going to recognize my controller without some additional program that maps keyboard keys to controller bottoms.

      • thingsiplay@lemmy.ml
        link
        fedilink
        arrow-up
        2
        ·
        14 hours ago

        The cool thing is, that you can assign the buttons any function. I use RetroArch on my Steam Deck and the back buttons have some special functionality, such as open the RetroArch menu itself or enable / disable fast forward or slow motion. That’s good to have, so that all other regular buttons can be used as a regular joypad without changing their functionality.

  • Korhaka@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    12
    ·
    21 hours ago

    I like my original steam controller but that is a lot. I need some more cheap controllers tbh for co-op games like overcooked. Also need more good local co-op games because it isn’t something I have really bought much of before as I always play on my own or online. But if my partner has friends over we only have my PC.

  • Stupendous@lemmy.world
    link
    fedilink
    English
    arrow-up
    10
    ·
    22 hours ago

    Touch pads and back buttons. I don’t have any gamepads with this many buttons. Once I get one I’ll try less gamepad friendly games with community layouts

    • Björn@swg-empire.de
      link
      fedilink
      arrow-up
      4
      ·
      20 hours ago

      It’s awesome. Especially when you need a ton more buttons Steam Input together with the touchpads is a godsend. You just create two or more menus and access them with the touchpads.

  • zewm@lemmy.world
    link
    fedilink
    arrow-up
    4
    ·
    edit-2
    22 hours ago

    This is a complete tangent, but can anyone identify the software / platform that website is using? Is it just a WP theme?

    Edit: Thanks ya’ll for the replies