What’s a thought pattern that’s way too common and damaging to society?

  • jtrek@startrek.website
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    14 hours ago

    I think a lot about how “good” and “fun” are two different things.

    You can have a game that’s a fascinating exploration of a theme that really unifies mechanics and story, but is an absolute downer of misery to play.

    You can also have a game that’s a glorified slot machine with bugs, no real player input, and abusive monetization, but people’s brains light up playing it.

    There’s some subjectivity of course, but sometimes I see games that are good at what they’re trying to be, but I don’t have any fun with them. Some people seem to demand those overlap all the time.

    • dfyx@lemmy.helios42.de
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      13 hours ago

      I would say that‘s an entirely different point. If someone likes to literally watch paint dry, who am I to invade their discussions tell them they shouldn’t? Let people like what they like even if you personally think it’s neither good nor fun.