• Klear@quokk.au
      link
      fedilink
      English
      arrow-up
      6
      ·
      4 days ago

      Ancient code being reused in new software is nothing new or specific to Microsoft.

      • Archer@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        4 days ago

        That’s still not an explanation of what is happening here specifically

        • Klear@quokk.au
          link
          fedilink
          English
          arrow-up
          5
          ·
          4 days ago

          Some code responsible for flickering light that was originally a part of the Quake engine has been kept as the engine evolved through GoldSrc to the modern version of Source engine. All these games have lights that flicker in exactly the same rhythm.